BaseState<T extends StatefulWidget> class
Null safety
- Inheritance
- Object
- State<
StatefulWidget> - BaseState
Constructors
- BaseState()
-
BaseState.withItems(List<
Map< items)String, dynamic> > -
BaseState.withProperties({Map<
String, dynamic> properties = const {}})
Properties
- componentName ↔ String
-
read / write
- componentState ↔ String
-
read / write
- context → BuildContext
-
The location in the tree where this widget builds. [...]
read-only, inherited
-
globalKey
↔ GlobalKey<
State< StatefulWidget> > -
read / write
- hashCode → int
-
The hash code for this object. [...]
read-only, inherited
- id ↔ String
-
read / write
- isCurrent ↔ bool
-
read / write
-
items
↔ List<
Map< String, dynamic> > -
read / write
- mounted → bool
-
Whether this State object is currently in a tree. [...]
read-only, inherited
- name ↔ String
-
read / write
-
properties
↔ Map<
String, dynamic> -
read / write
- redrawObject ↔ Object
-
read / write
- reloadCounter ↔ int
-
read / write
- runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited
- text ↔ String
-
read / write
-
timers
↔ List<
Timer> -
read / write
- triggersBuiltInEvents ↔ bool
-
read / write
- widget → StatefulWidget
-
The current configuration. [...]
read-only, inherited
Methods
-
activate(
) → void -
Called when this object is reinserted into the tree after having been
removed via deactivate. [...]
@mustCallSuper, @protected, inherited
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget. [...]
@protected, inherited
-
deactivate(
) → void -
Called when this object is removed from the tree. [...]
@mustCallSuper, @protected, inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node. [...]
inherited
-
didChangeDependencies(
) → void -
Called when a dependency of this State object changes. [...]
@mustCallSuper, @protected, inherited
-
didUpdateWidget(
covariant StatefulWidget oldWidget) → void -
Called whenever the widget configuration changes. [...]
@mustCallSuper, @protected, inherited
-
dispose(
) → void -
Called when this object is removed from the tree permanently. [...]
override
-
initState(
) → void -
Called when this object is inserted into the tree. [...]
@mustCallSuper, @protected, inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed. [...]
inherited
-
onBuild(
BuildContext context) → void -
onDispose(
) → void -
reassemble(
) → void -
Called whenever the application is reassembled during debugging, for
example during hot reload. [...]
@mustCallSuper, @protected, inherited
-
redraw(
) → void -
reloadAfter(
dynamic milliseconds) → Future< void> -
screenShot(
) → dynamic -
setState(
VoidCallback fn) → void -
Notify the framework that the internal state of this object has changed. [...]
@protected, inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep. [...]
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object. [...]
inherited
-
toStringShort(
) → String -
A brief description of this object, usually just the runtimeType and the
hashCode. [...]
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator. [...]
inherited